![]() Your activity in CnCNet will now be displayed in Discord. (Special thanks to Starkku for developing this feature!!) You can enable "Auto-Ready"! This will keep you ready to play even when host is changing settings in the lobby or when players leave or join. Notice in below image, when a player's ping is 100ms+ the color turns yellow, 200ms+ is orange, 300ms+ will be in red. Also it is worth noting that you will see player's with "Unknown ping" far less often with the tunnel list handler logic has been reworked. (Special thanks to Kerbiter and hesto2 for developing this feature! □) Now when you are changing tunnels in the lobby, you can view the player's updated ping! You can view any player's ping in the lobby, simply hover your mouse over a player's name to view their ping to the tunnel. If the person you are inviting is hosting a lobby, they will also not receive the invite. Your lobby must be unlocked when you try to invite someone or else the invite will not go through. (Give thanks and appreciation to Fongerfor developing this feature! ☺️) Make sure you are friends with the player you are trying to invite. ![]() ![]() Open the Private Message window and click "Invite". You can now invite friends to your hosted game inside the client. ![]() You may need to re-install the client to successfully update Special thanks to Rampa, Starkku, and Kerbiter for client maintenance. ![]()
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